On a little note, the grounded feature is broken and I don't understand why they didn't fix it. Sims 3, or I should say generations, was quite packed with content, most of it is a little shallow cause half of the cool stuff they introduced like proms, pranks and graduations, are just things that are hidden inside a rabbithole, but hey, it's still nice. Sims 2 having weekdays and homework made the whole difference, kids actually take breaks and the player is more involved with school work, as far as extras go, I loved private school, it doesn't do much but it's a fun minigame which I always played. Sims 1 is just the base, as always, I feel like it was the hardest and the easiest at the same time just because of how easy it is to earn and lose grades, as far as gameplay goes it's.there. So what's your take on school? It's one of those things I'm almost sure every player experiences at some point and to me it was always kinda like the background thing, I'm always busier making the kids learn skills so I learned a few things here and there. There's lots of little aspects I didn't include here and I'm sure you're all gonna tell me stuff I didn't know but I think I covered the basics well enough. This is a brief take on the evolution of school in The Sims and ohh boy, is school very complex. Hey! Been a while and I'm sure everyone can't wait to be done with school but here we are.
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